AI Insights · Timothy · July 2022
Top 5 Pirate Games on Android in Argentina: Q2 2022 Performance
Discover the performance of the top 5 pirate games on Android in Argentina during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 pirate games on the Android platform in Argentina showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Last Pirate: Survival Island from RetroStyle Games UA saw its weekly downloads fluctuate, peaking at 6.8K in the week of April 25 and then declining to 3.5K by the last week of June. The game's active users mirrored this trend, with a high of 9.1K in early May, dropping to 6.4K by the end of the quarter. Notably, the game did not generate any revenue during this period.
Pirate Raid - Caribbean Battle by SayGames Ltd experienced a significant variation in weekly downloads, starting at 445 and hitting a low of 61 in early June before rebounding to 780 by the end of the quarter. Active users followed a similar pattern, rising from 742 at the beginning of Q2 to 1K by the end. Like Last Pirate, this game also did not generate any revenue.
Pirates of the Caribbean: ToW from JOYCITY Corp. had a steady increase in weekly revenue, peaking at approximately $279 in the week of June 6. Weekly downloads saw a peak of 746 in early May, but declined to 274 by the end of June. The game's active users peaked at 1.7K in mid-May and then gradually decreased to 1.2K by the end of Q2.
Save The Pirate! Make choices! developed by Mauris IT showed inconsistent download numbers, with a high of 673 in late April and a notable low of zero downloads in the last week of May. Active users peaked at 1.1K in early May but dipped to 625 by the end of June. This game did not generate any revenue during the quarter.
Finally, Pirates Flag-Open-world RPG by HeroCraft Ltd. demonstrated a steady download rate, with a peak of 821 in mid-May and a consistent range of 242-290 downloads towards the end of Q2. The game's active users peaked at 1.3K in mid-May and maintained around 990 by the end of June. Similar to some other titles, this game did not generate any revenue in Q2.
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